Presents
There is only one pet_gifting/gifting.json. It decides how often your pets give you a present, and what they would rather give. For how it plays, see Emeralds and the Shop.
json
{
"cooldown_ticks": 6000,
"weights": [
{ "item": "chiikawa:film", "weight": 5 }
]
}| Field | Meaning | Default |
|---|---|---|
cooldown_ticks | The shortest wait after one present before it wants to give another | 6000 (a quarter of a game day) |
weights | What it would rather give: item ids or tags starting with #, with weights; anything not listed is 1 | A finished roll of film is 5 |
The cooldown counts the time the pet actually lives through, so changing the time with /time won't make it shorter.
What it picks from. It draws from the things in its backpack, one draw per kind of item, however many slots of it there are; each finished roll of film counts as its own draw. These are never picked:
- the tool in its main hand and the bags it wears;
- money in the
chiikawa:currencytag; - things marked
keepin its personality, such as Hachiware's Camera, see Personality; - rolls of film that aren't finished yet.
There is only one copy of this file, so to change it, replace it entirely.
