The Weeding Licence
pet_qualification/weeding.json decides how many grades the Weeding Licence has, the exam fee, what counts as practice, and how the pass chance is worked out:
| Field | Meaning | Default |
|---|---|---|
grades | How many grades in total, up to 10 | 5 |
fee | The exam fee, as an item and a count | 1 diamond |
base_pass | The base pass chance for each grade, starting from the lowest | 0.4, 0.3, 0.22, 0.15, 0.08 |
practice_task | Which kind of slip counts as practice when finished | chiikawa:weeding |
required_practice | The least practice needed since the last exam to sign up | 1 |
practice_per_slip | How much each practice adds | 0.03 |
practice_cap | The most practice can add | 0.3 |
fail_bonus | How much each fail adds | 0.05 |
fail_cap | The most fails can add | 0.2 |
book | The study guide for exam prep | chiikawa:weeding_book |
book_bonus | How much reading the study guide adds | 0.25 |
max_pass | The highest the pass chance can be | 0.95 |
write_ticks | How long writing the exam takes, as a shortest and longest | 480 to 560 |
wild_grades | The weights for wild pets appearing with each grade of licence, starting from no licence | 70, 18, 8, 3, 1, 0 |
Pass chances are all written as decimals from 0 to 1. Each character has its own knack for exams, and that factor is written in the character's Personality file.
